Fossil

Artifact [4c6e248322]
Login

Artifact [4c6e248322]

Artifact 4c6e248322da5ac950685cb2d7e5d6c5d37df53be5b31782a56e49e33a2ead47:


Image Format vs Fossil Repo Size

The Problem

Fossil has a delta compression feature which removes redundant information from a file when checking in a subsequent version.¹ That delta is then zlib-compressed before being stored in the Fossil repository database file.

These two steps have a few practical consequences when it comes to storing already-compressed files:

  1. Binary data compression algorithms such as zlib turn the file data into pseudorandom noise. Typical data compression algorithms are not hash functions, where the goal is that a change to each bit in the input has a statistically even chance of changing every bit in the output, but because they do approach that pathalogical condition, pre-compressed data tends to defeat Fossil’s delta compression algorithm, there being so little correlation between two different outputs from the binary data compression algorithm.

  2. An ideal lossless binary data compression algorithm cannot be applied more than once to make the data even smaller, since random noise is incompressible. The consequence for our purposes here is that pre-compressed data doesn’t benefit from Fossil’s zlib compression.

Key Advice

If you read no further, the takeaway from the prior two points is that you should not store already-compressed data in a Fossil repository. You’ll defeat both of its compression methods, ballooning the Fossil repository size.

The remainder of this article shows the consequences of ignoring this advice. We’ll use 2D image files as our example here, but realize that this advice also applies to many other file types:

Demonstration

The image-format-vs-repo-size.ipynb file in this directory is a Jupyter notebook implementing the following experiment:

  1. Create an empty Fossil repository, and save its initial size.

  2. Use ImageMagick via Wand to generate a JPEG file of a particular size — currently 256 px² — filled with Gaussian noise to make data compression difficult.

  3. Check that image into the new Fossil repo, and remember that size.

  4. Change a random pixel in the image to a random RGB value, save that image, check it in, and remember the new Fossil repo size.

  5. Iterate on step 4 some number of times — currently 10 — and remember the Fossil repo size at each step.

  6. Repeat the above steps for BMP, TIFF,² and PNG.

  7. Create a bar chart showing how the Fossil repository size changes with each checkin.

We chose to use Jupyter for this because it makes it easy for you to modify the notebook to try different things. Want to see how the results change with a different image size? Easy, change the size value in the second cell of the notebook. Want to try more image formats? You can put anything ImageMagick can recognize into the formats list. Want to find the break-even point for images like those in your own respository? Easily done with a small amount of code.

Results

Running the notebook gives a bar chart something like³ this:

results bar chart

There are several points of interest in that chart:

Automated Recompression

Since programs that produce and consume binary-compressed data files often make it either difficult or impossible to work with the uncompressed form, we want an automated method for producing the uncompressed form to make Fossil happy while still having the compressed form to keep our content creation applications happy. This Makefile will do that for several different compressed file types:

    .SUFFIXES: .bmp .png .svg .svgz

    .svgz.svg:
        gzip -dc < $< > $@

    .svg.svgz:
        gzip -9c < $< > $@

    .bmp.png:
        convert -quality 95 $< $@

    .png.bmp:
        convert $< $@

    SS_FILES := $(wildcard spreadsheet/*)


    all: $(SS_FILES) illus.svg image.bmp doc-big.pdf

    reconstitute: illus.svgz image.png
        unzip spreadsheet.xlsx -d spreadsheet
        qpdf doc-small.pdf doc-big.pdf


    $(SS_FILES): spreadsheet.xlsx
        unzip $@ -d $<

    doc-big.pdf: doc-small.pdf
        qpdf --stream-data=uncompress $@ $<

This Makefile allows you to treat the compressed version as the process input, but to actually check in only the changes against the uncompressed version by typing “make” before “fossil ci”.

Because it’s based on dependency rules, only the necessary files are generated on each make command.

You only have to run “make reconstituteonce after opening a fresh Fossil checkout to produce those compressed sources. After that, you work with the compressed files in your content creation programs.

The Makefile illustrates two primary strategies:

Input and Ouput File Formats Differ by Extension

In the case of SVG and the bitmap image formats, the file name extension differs between the cases, so we can use make suffix rules to get the behavior we want. The top half of the Makefile just tells make how to map from *.svg to *.svgz and vice versa, and the same for *.bmp to/from *.png.

Same Extension

We don’t have that luxury for Excel and PDF files, for different reasons:


Footnotes

  1. Several other programs also do delta compression, so they’ll also be affected by this problem: rsync, Unison, Git, etc. When using file copying and synchronization programs without delta compression, it’s best to use the most highly-compressed file format you can tolerate, since they copy the whole file any time any bit of it changes.

  2. We're using uncompressed TIFF here, not LZW- or Zip-compressed TIFF, either of which would give similar results to PNG, which is always zlib-compressed.

  3. The raw data changes somewhat from one run to the next due to the use of random noise in the image to make the zlib/PNG compression more difficult, and the random pixel changes. Those test design choices make this a Monte Carlo experient. We’ve found that the overall character of the results don’t change much from one run to the next.