/* ** Copyright (c) 2009 D. Richard Hipp ** ** This program is free software; you can redistribute it and/or ** modify it under the terms of the Simplified BSD License (also ** known as the "2-Clause License" or "FreeBSD License".) ** This program is distributed in the hope that it will be useful, ** but without any warranty; without even the implied warranty of ** merchantability or fitness for a particular purpose. ** ** Author contact information: ** drh@hwaci.com ** http://www.hwaci.com/drh/ ** ******************************************************************************* ** ** Implementation of the Setup page for "skins". */ #include "config.h" #include #include "skins.h" /* ** An array of available built-in skins. ** ** To add new built-in skins: ** ** 1. Pick a name for the new skin. (Here we use "xyzzy"). ** ** 2. Install files skins/xyzzy/css.txt, skins/xyzzy/header.txt, ** and skins/xyzzy/footer.txt into the source tree. ** ** 3. Rerun "tclsh makemake.tcl" in the src/ folder in order to ** rebuild the makefiles to reference the new CSS, headers, and footers. ** ** 4. Make an entry in the following array for the new skin. */ static struct BuiltinSkin { const char *zDesc; /* Description of this skin */ const char *zLabel; /* The directory under skins/ holding this skin */ char *zSQL; /* Filled in at run-time with SQL to insert this skin */ } aBuiltinSkin[] = { { "Default", "default", 0 }, { "Plain Gray, No Logo", "plain_gray", 0 }, { "Khaki, No Logo", "khaki", 0 }, { "Black & White, Menu on Left", "black_and_white", 0 }, { "Shadow boxes & Rounded Corners", "rounded1", 0 }, { "Enhanced Default", "enhanced1", 0 }, { "San Francisco Modern", "etienne1", 0 }, { "Eagle", "eagle", 0 }, }; /* ** For a skin named zSkinName, compute the name of the CONFIG table ** entry where that skin is stored and return it. ** ** Return NULL if zSkinName is NULL or an empty string. ** ** If ifExists is true, and the named skin does not exist, return NULL. */ static char *skinVarName(const char *zSkinName, int ifExists){ char *z; if( zSkinName==0 || zSkinName[0]==0 ) return 0; z = mprintf("skin:%s", zSkinName); if( ifExists && !db_exists("SELECT 1 FROM config WHERE name=%Q", z) ){ free(z); z = 0; } return z; } /* ** Return true if there exists a skin name "zSkinName". */ static int skinExists(const char *zSkinName){ int i; if( zSkinName==0 ) return 0; for(i=0; iThere is already another skin @ named "%h(zNewName)". Choose a different name.

} @
@ @
Current name:%h(zOldName) @
New name: @ @
@ @ @ @
login_insert_csrf_secret(); @
style_footer(); return 1; } db_multi_exec( "UPDATE config SET name='skin:%q' WHERE name='skin:%q';", zNewName, zOldName ); return 0; } /* ** Respond to a Save button press. Return TRUE if a dialog was painted. ** Return FALSE to continue with the main Skins page. */ static int skinSave(const char *zCurrent){ const char *zNewName; int ex = 0; if( P("save")==0 ) return 0; zNewName = P("svname"); if( zNewName && zNewName[0]!=0 ){ } if( zNewName==0 || zNewName[0]==0 || (ex = skinExists(zNewName))!=0 ){ if( zNewName==0 ) zNewName = ""; style_header("Save Current Skin"); if( ex ){ @

There is already another skin @ named "%h(zNewName)". Choose a different name.

} @
@ @
Name for this skin: @ @
@ @ @
login_insert_csrf_secret(); @
style_footer(); return 1; } db_multi_exec( "INSERT OR IGNORE INTO config(name, value, mtime)" "VALUES('skin:%q',%Q,now())", zNewName, zCurrent ); return 0; } /* ** WEBPAGE: setup_skin */ void setup_skin(void){ const char *z; char *zName; char *zErr = 0; const char *zCurrent = 0; /* Current skin */ int i; /* Loop counter */ Stmt q; int seenCurrent = 0; login_check_credentials(); if( !g.perm.Setup ){ login_needed(); } db_begin_transaction(); zCurrent = getSkin(0); for(i=0; i
@

Deletion of a custom skin is a permanent action that cannot @ be undone. Please confirm that this is what you want to do:

@ @ @ login_insert_csrf_secret(); @
style_footer(); return; } if( P("del2")!=0 && (zName = skinVarName(P("sn"), 1))!=0 ){ db_multi_exec("DELETE FROM config WHERE name=%Q", zName); } if( skinRename() ) return; if( skinSave(zCurrent) ) return; /* The user pressed one of the "Install" buttons. */ if( P("load") && (z = P("sn"))!=0 && z[0] ){ int seen = 0; /* Check to see if the current skin is already saved. If it is, there ** is no need to create a backup */ zCurrent = getSkin(0); for(i=0; i%h(zErr)

} @

A "skin" is a combination of @ CSS, @ Header, and @ Footer that determines the look and feel @ of the web interface.

@ @

Available Skins:

@ for(i=0; i } db_prepare(&q, "SELECT substr(name, 6), value FROM config" " WHERE name GLOB 'skin:*'" " ORDER BY name" ); while( db_step(&q)==SQLITE_ROW ){ const char *zN = db_column_text(&q, 0); const char *zV = db_column_text(&q, 1); i++; @ } db_finalize(&q); if( !seenCurrent ){ i++; @
%d(i+1).%h(z)   if( fossil_strcmp(aBuiltinSkin[i].zSQL, zCurrent)==0 ){ @ (Currently In Use) seenCurrent = 1; }else{ @
@ @ @
} @
%d(i).%h(zN)   @
if( fossil_strcmp(zV, zCurrent)==0 ){ @ (Currently In Use) seenCurrent = 1; }else{ @ @ } @ @ @
%d(i).Current Configuration   @
@ @
} @
style_footer(); db_end_transaction(0); }