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About branch idle-timeout

See the forum discussion for more information about this branch and in particular the post on 2020-04-10 explaining why this idea didn't quite work out.

7 check-ins related to "idle-timeout"
2020-04-10
14:02
Modifications to the "fossil ui" idle timeout feature: (0) Make the Javascript work with IE (lacking the `fetch()' function) (1) Ensure the Javascript keep-alive polling interval is lower than the idle timeout (2) Add the short form `-t' as an alias for the `--idle-timeout' command-line option, since it is now always required to enable legacy behavior. ... (Closed-Leaf check-in: fae4ae058d user: florian tags: idle-time-suggestions)
2020-04-09
17:29
Branch closed. See [https://www.fossil-scm.org/forum/forumpost/d52e3388dc|this forum post] for an explanation. Was: Fix a harmless compiler warning. ... (Closed-Leaf check-in: eb750c284a user: drh tags: idle-timeout)
17:18
Implement an idle-timeout for windows. ... (check-in: aee7401958 user: drh tags: idle-timeout)
16:34
Fix the build for windows. The idle-timeout is still not implemented in the Windows HTTP server, though. ... (check-in: 1d7e2fa697 user: drh tags: idle-timeout)
16:16
Forgot to add the "keepalive.js" source file. ... (check-in: 58dbde20c4 user: drh tags: idle-timeout)
16:14
Initial code for implementing the idle-timeout feature for "fossil ui". Seems to work in preliminary tests on unix. Windows implementation is incomplete and untested. ... (check-in: 39a899e4cf user: drh tags: idle-timeout)
14:53
Fold duplicate parts of the SVG data URIs to simplify the Javascript code -- overall impact on the final size of the gzipped web page is likely minor. The uncompressed source code for the icons is on the [branch/accordion-experiments] wiki page. ... (check-in: facc16233b user: drh tags: trunk)